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Games: Dead Space (2008 / MULTI2)

Dead Space (2008 / MULTI2)

Dead Space (2008 / Multi 2) | Size : 7.42 GB

Link with a space extracting platform "Ishimura" suddenly has interrupted. A case not that the private soldier, but also on high-grade state of emergency does not pull. Aboard servers engineer Isaac Clark which tasks included search of damages and the subsequent repair of systems has gone. However, in corridors and bays the technician has not detected any person though the command has not disappeared anywhere — it has only changed … 

Together with the next portion of ore "Ishimura" has swallowed èíîïëàíåòíóþ the form of a life which has started to develop roughly in hothouse conditions of a comfortable starprobe vehicle. The crew has turned to raw materials from which another's reason blinded own soldiers. Now on booming ship galleries the death wind walks, and behind partitions something rustles and is scraped. The server shipped in a gloom plays with the unexpected visitor as a cat with a mouse, however Isaac does not intend to turn to someone's dinner …

Year of release: 2008 
Genre: Action (Shooter) / 3D / 3rd Person/Horror 
Developer: EA Redwood Shores 
Publishing house: Electronic Arts 
Platform: PC 

System requirements:  
* Processor of Pentium 4 with frequency of 3.2 GHz, Pentium D with frequency of 2.66 GHz, AMD Athlon 64 3500 + or above 
* (processors of the set of Pentium of Intel Core 2 Duo, AMD 64 X2 5200 + are recommended, AMD Phenom or above) 
* RAM 1 GB (the videocard of NVidia 6800 set or ATI X1650 or above with support øåéäåðíîé models 3.0 is recommended 2 GB) 
* Video and 256 MB of memory (videocards NVidia 8600 GTS or above are recommended, ATI X1900 or above) 
* Windows XP\Vista

Issuing Type: License 
Interface Language: German, French 
Tabletka: Temporarily is absent 

Features of game:  
* Chilling horror. Deceptive emptiness and outer darkness of corridors envelop a victim sticky fear. Distorted by a metal interior of the ship sounds gnash a violin bow on the stretched nerves. Far from a civilisation alone with unknown threat you will become impregnated with horror, as if a sponge — water. 
* amputation. Dead Space differs from other representatives of a genre where aliens crowds die under heavy fire. Isaac — the simple engineer who does not carry with itself an arsenal of average army. But it has tools: a saw, a cutting torch and other useful adaptations, irreplaceable in near fight. To delete the monster, it is necessary to damage or cut off for it a vital, and for different sorts of beings it is allocated in different places. 
* upgrade. Each tool can be improved, having transformed it from the simple engineering instrument into the high-grade weapon.
* In weightlessness. Not all the platform equipment functions regularly that is why to gravitation there are faults. It having appeared in weightlessness, it is possible to include magnetic boots to walk on a ceiling and walls. However sometimes where more safely simply to soar in emptiness. 
* another's reality. Thanks to realistic physics Dead Space forces to believe in monstrous events. When all world around looks and reacts to effects as present, it is easy to forget that you are in game.

Screenshot : #1; #2; #3



Keywords:
Isaac, Space, which, mdash, highgrade, above , recommended, corridors, platform, Pentium, Ishimura, engineer, However, hellip, anywhere, simple, command, disappeared, different, changed

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#1 Author: meatlover 25 October 2008 05:13
 
 


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Joined: 18.10.2008
please don't use Letitbit, Another link perhaps
 
 
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